"John-Palazzo" (John-Palazzo)
08/07/2017 at 13:46 • Filed to: None | 0 | 10 |
FNM Onça for your time.
So I barely got here and I’m already asking for your oppinion, but hear me out. I was recently presented with the oportunity to do an academic research with a good friend and also teacher of mine who’s worked with automotive design for a long time and has tons of contacts in the industry. I get to pick the subject of analysis for the project, which will last for a year, give or take. So help me out oppo, what should I go with? What would you like me to research? It has to be connected to automotive design and preferably be something that gives me the opportunity to draw and design something along the way.
I’ve toyed with several possible topics already, as follows:
History of the brazilian designed automobile (hard to get information about, other people have done similar stuff already)
A look at how automation will change the design of emergency response vehicles (I’m not crazy about automation, but this is something that I haven’t seen discussed yet, which is nice)
A look at design trends over the years and where automotive design is probably headed (kindda cliche, but would provide some opportunity to draw)
So, what does oppo think? I would love to regularly post about this as it develops, so give me suggestions and oppinions!
random001
> John-Palazzo
08/07/2017 at 14:22 | 2 |
Just keep posting classic Mustangs, and it’ll all work out.
random001
> John-Palazzo
08/07/2017 at 14:23 | 2 |
I’d say go with the emergency response angle. I also haven’t seen anyone talk about it at all.
Plus, you could draw some badass trucks!
John-Palazzo
> random001
08/07/2017 at 14:30 | 0 |
Funny thing is, that is actually an Alfa!
John-Palazzo
> random001
08/07/2017 at 14:32 | 0 |
I really like that it seems like a fresh subject to dig into, but I’m afraid I’ll end up losing interest.
random001
> John-Palazzo
08/07/2017 at 14:40 | 1 |
I know, but I am always surprised by the similarity.
random001
> John-Palazzo
08/07/2017 at 14:40 | 0 |
Hey man, you gotta make it cool!
LimitedTimeOnly @ opposite-lock.com
> John-Palazzo
08/07/2017 at 14:44 | 1 |
Well, I learned something today.
themanwithsauce - has as many vehicles as job titles
> John-Palazzo
08/07/2017 at 15:05 | 0 |
One that I’ve always thought would be good as a study into how our understanding of aerodynamics, and then computer aided design, translated into vehicle styling. A few points of interest to start
-The original dodge charger was “designed to be aerodynamic” but actually generated lift and a lot of wake because it wasn’t.....But then just a few years later, the charger daytona actually WAS aerodynamic, complete with a functional wing and nose cone. What changes got made? How did the same team pull this off? What tools became available over the course of the 60s to turn a sideways barn into a 200+ mph speedway king? How did this change the look of the charger?
-Despite looking not all dissimilar to their muscle car era versions, cars in the 80s were much more aerodynamic. Yet most of them have vertical front ends and hard edges. Were these styling exercides or was there extra aero behind those design features? Where is the dissonance between what we *think* aerodynamics looks like and what aerodynamics actually are?
-Look at how cars that have been around for 40 years or more have changed over time. How have the needs for more aerodynamic bodies combined with the history and expectations of the name plate? WHat got lost? What was retained? One could argue that the features that carried over from generation to generation are “iconic” to the look....but what if nothing is ever retained completely?
Just some ideas to get you started.
John-Palazzo
> themanwithsauce - has as many vehicles as job titles
08/07/2017 at 15:28 | 0 |
I really would love to dig into aerodynamics, but the tools for a in dept investigation just aren’t at my disposal.
John-Palazzo
> LimitedTimeOnly @ opposite-lock.com
08/07/2017 at 15:28 | 1 |
I plan on posting about this car shortly, it’s a really cool story.